Real-time VFX course in Unity

The course feature is that there are different types of effects: fire, ice, healing, nature magic, poison, wind, dark magic, lasers and liquid in one effect, archer arrows and sword slashes. My course is suitable for both beginners and professionals who simply can skip the introductory part of the course.

Preview: https://youtu.be/oCWg6hWb2N8

We'll start with an introduction to Unity, setting up a scene and post-processing, and end with animating effects in Cinemachine

In this course you will learn how to make all types of effects, draw textures for special effects in Photoshop and render animations in EmberGen. Also write shaders with the help of Amplify Shader Editor. We will touch on programming a little more, learn to make basic models and slightly more complex models. And I will also teach how to present and animate effects using Cinemachine. In Cinemachine, you will learn how to work with the timeline and make camera shaking effect.

My course is arranged in such a way that everything goes in order. For example, we make textures and write shaders for the first effect, and then use them in the next one. So it's very comfortable. We will go from the easiest to the hardest. But the final effects will not seem difficult because we will use ready-made resources.

We will work in the following programs:

  • We will make effects in Unity
  • Render animations in EmberGen
  • Draw textures in Photoshop
  • Make models in Blender
  • I will also give many useful links.

I would also like to add that some programs are paid, so you either have to buy or use free trial versions. You may still have a question about how long this course is, how long might it take to complete? If you practice one or two hours a day, it will take about 3 months.

Course structure:

  1. Installing programs.
  2. Unity interface and work on level.
    1. Prefabs.
    2. Texture settings.
    3. Assets.
  3. Assets and Asset Store.
  4. Particle system.
    1. Why someone use Duration as Emission.
    2. Delay vs burst.
  5. Post Processing.
  6. Materials.
    1. Basics of work.
    2. Emission vs HDR.
    3. Distortion materials.
  7. Textures.
    1. Photoshop.
      1. Brush drawing.
      2. Creating noises for special effects.
      3. Creating seamless textures
    2. Quilts.
      1. Magic circles editing in the Photoshop.
  8. What should be the effects (color, form...).
  9. Magic circle, models and UV mapping.
    1. Creating simple models.
    2. UV wrapping.
    3. Models importing.
  10. Work with light.
    1. Light in particles – magic circle.
  11. Shaders.
    1. Shaders basics.
    2. Cutout.
    3. Face sign.
    4. Depth.
    5. Creating 2 multifunctional shaders for future effects.
  12. Scripts.
  13. Wind tornado VFX.
    1. Lightning and lightning shader.
  14. Fireball meteor rain effect.
    1. Shock-wave shader.
  15. Toxic rain effect.
    1. Two-sided cutout shader.
  16. EmberGen and the effect of demon miasms.
  17. Cinamachine and where to download animations.
  18. Fire arrow effect and mesh positioning.
    1. Positioning of particles using a model.
  19. Flower buff effect.
  20. Magic healing effect.
    1. The method of creating trails using the Trail shader and models.
  21. Flower attack effect.
  22. Ice meteors effect and using Distortion.
  23. Sword slash effect.
    1. The effect of barbed attacks.
    2. Sword slash effect without sword attachment.
  24. Ink laser effect.
    1. Creating a shader to make the effect similar to liquid splashes.
  25. Useful files in the end.

Release Notes

1.3 Added shaders used in the Course. Added course project. Added shaders to the course project. 

1.4 Added Support package with Hovl Studio shaders.

Standard Use License
$400
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (45)
Course structure
docx /
16 KB
1. Installing programs
mp4 /
160 MB
1. Links
txt /
416 Bytes
2. Unity interface and work on level, prefabs and texture settings, assets
mp4 /
780 MB
3. Assets and the Unity Asset Store
mp4 /
220 MB
4. Particles system
mp4 /
2.7 GB
4. VFX course PS example
unitypackage /
12 MB
5. Post Processing
mp4 /
750 MB
6. Materials
mp4 /
1 GB
7. Links
txt /
311 Bytes
7. Textures
mp4 /
290 MB
8. Links
txt /
458 Bytes
8. What should be the effects (color, shape...)
mp4 /
730 MB
9. Magic circle, models and UV mapping
mp4 /
1.4 GB
10. Work with light
mp4 /
720 MB
11.1 Shaders
mp4 /
1.5 GB
11.2 Creating 2 multifunctional shaders for future effects
mp4 /
1.3 GB
12. Scripts
mp4 /
380 MB
13.1 Wind tornado VFX
mp4 /
4.3 GB
13.2 Lightning
mp4 /
830 MB
14.1 Fireball meteor rain effect
mp4 /
1.5 GB
14.2 Meteor rain effect - Shockwave
mp4 /
1.4 GB
15.1 Two-sided cutout shader
mp4 /
1000 MB
15.2 Toxic rain effect
mp4 /
2.2 GB
16. EmberGen and the effect of demon miasms
mp4 /
2.6 GB
16. HS_EffectOnDie
unitypackage /
1.1 KB
17. Cinamachine and where to download animations
mp4 /
930 MB
18.1 Fire arrow effect and mesh positioning
mp4 /
2.1 GB
18.2 Fire arrows animation
mp4 /
790 MB
18. Fire arrows animations
unitypackage /
170 KB
18. Fire arrows demo
unitypackage /
13 MB
19. Flower buff effect
mp4 /
5.9 GB
20. Magic healing effect and trail shader
mp4 /
3.3 GB
21. Flower attack effect
mp4 /
5.2 GB
22. Links
txt /
41 Bytes
22. Ice meteors effect
mp4 /
2.7 GB
23. Sword slash effects
mp4 /
4.8 GB
23. Slashes course demo
unitypackage /
50 MB
23. Shadow character
unitypackage /
220 KB
24. Ink laser effect
mp4 /
6.7 GB
npp.6.5.5.Installer
exe /
7.3 MB
Photoshop_brushes
abr /
130 MB
Course project. Unity 2021.15
rar /
230 MB
Shaders
unitypackage /
48 KB
Support package with Hovl Studio shaders
unitypackage /
1.1 MB