Particles Roots & Vine System is a Unity particle-based surface-following system for creating organic crawling effects such as roots, vines, ivy growth, magical trails, spreading energy, insects, sparks, and other particles that move along walls, floors, rocks, and mesh surfaces.
The system controls particle movement so particles can detect nearby colliders, stay close to the surface, and continue moving along it instead of flying freely. Does not procedurally create 3D vine geometry, it controls Particle System movement along surfaces